top of page
Blogs.📝
Breaking into the Game Industry, Devlogs, UI/UX, Game design, and more.


Designing for Engagement: How Neopets Captivated Audiences Across Generations
In celebration of our 25th Anniversary we'll be talking about Neopets and how we continue to bring in players after so many years!
Mar 77 min read

2023 Neopets Faerie Festival Design Breakdown
A design breakdown on the 2023 Neopets Faerie Festival Event.
Oct 28, 20232 min read

Path of Kami Post Mortem Part 3: Marketing
This blog is part 3 of a series of blog posts for the Path of Kami Post Mortem.
Aug 31, 20235 min read

2023 - Festival of Neggs Design
Earlier this year I had the chance to work on the 2023 Festival of Neggs event for Neopets!
Aug 17, 20232 min read


Path of Kami Post Mortem Part 2: Creating a game studio and building a team
In this blog we go over important information and tools to keep in mind while building your studio and team.
Jul 13, 20235 min read

2023 Fluffy Dog Studio Game Jam
As part of the Fluffy Dog Studio team, I helped organize and participated in an internal 2-day game jam with the team.
Jun 22, 20232 min read


Neopets: 2022 Altador Cup Redesign
A deep dive on how the 2022 Altador Cup event was updated and revamped!
Jun 1, 20234 min read

Path of Kami Post Mortem - Part 1: Game Production
Part 1 of the Post Mortem Devlog series for Path of Kami Journey Begins. This blog focuses on the design and development of the game.
May 31, 20238 min read

Behind the Scenes: Collectibles in Path of Kami
Collectibles can be found throughout the Path of Kami world and represent Sacred Objects you can collect.
Apr 14, 20212 min read

Inspirations for Path of Kami
A showcase of a portion of the discovery phase we did to finalize the art style of Path of Kami
Apr 14, 20212 min read

AR Food Menu: A case study
Recently I had the pleasure of working with 302 Interactive on a case study for project code named, "Hangry."
May 31, 20194 min read


Cows vs Aliens: The Last Frontier
For my SCAD Midterm Non-Digital project I intended to design and conceptualize a fully functional multiplayer paper prototype board game....
Feb 10, 20193 min read


Solbot: Energy Rush - Dev Series #4
Development Series #4 covers new power ups we have implemented and new ones that are in the works. We also cover some animations that...
Mar 10, 20182 min read


Solbot: Energy Rush - Dev Series #3
Development Series #3 covers finalized main character concepts, how the story of the game changed from a city environment to space, while...
Mar 2, 20182 min read


Solbot: Energy Rush - Dev Series #2
Development Series #2 covers how we incorporated a background story to give more meaningful gameplay and share sketches of how the...
Feb 23, 20182 min read
bottom of page