top of page
Blogs.📝
Breaking into the Game Industry, Devlogs, UI/UX, Game design, and more.
Oct 28, 20232 min read
2023 Neopets Faerie Festival Design Breakdown
A design breakdown on the 2023 Neopets Faerie Festival Event.
Aug 31, 20235 min read
Path of Kami Post Mortem Part 3: Marketing
This blog is part 3 of a series of blog posts for the Path of Kami Post Mortem.
Aug 17, 20232 min read
2023 - Festival of Neggs Design
Earlier this year I had the chance to work on the 2023 Festival of Neggs event for Neopets!
Aug 4, 20231 min read
All Inclusive Podcast Episode 7: Deana Galbraith
In this episode, we talk about Captilight, Girls Make Games, and how we can make workplaces more inclusive.
Jul 29, 20235 min read
How I got hired at Neopets as a Design Lead
In this blog I share my story on how I got hired at Neopets as a Design Lead while sharing some interview tips!
Jul 13, 20235 min read
Path of Kami Post Mortem Part 2: Creating a game studio and building a team
In this blog we go over important information and tools to keep in mind while building your studio and team.
Jun 22, 20232 min read
2023 Fluffy Dog Studio Game Jam
As part of the Fluffy Dog Studio team, I helped organize and participated in an internal 2-day game jam with the team.
Jun 1, 20234 min read
Neopets: 2022 Altador Cup Redesign
A deep dive on how the 2022 Altador Cup event was updated and revamped!
May 31, 20238 min read
Path of Kami Post Mortem - Part 1: Game Production
Part 1 of the Post Mortem Devlog series for Path of Kami Journey Begins. This blog focuses on the design and development of the game.
May 18, 20233 min read
Authentic Networking in Games Industry
This blog talks about how to do 'Authentic' Networking in Games to create meaningful connections and a support network for yourself.
May 9, 20235 min read
How I got into the Games Industry
Are you looking to break into games or starting your games career? This blog covers how I broke in and shares some helpful resources.
Apr 14, 20212 min read
Behind the Scenes: Collectibles in Path of Kami
Collectibles can be found throughout the Path of Kami world and represent Sacred Objects you can collect.
Apr 14, 20212 min read
Inspirations for Path of Kami
A showcase of a portion of the discovery phase we did to finalize the art style of Path of Kami
Jun 6, 20202 min read
Study Proteins in AR
I had the opportunity to work with 302 Interactive and BrandXR to create an AR app that helps students study protein-drug complexes.
Sep 24, 20193 min read
Redesigning Electrifly: An Augmented Goods App
I've had the wonderful pleasure of being able to work on the Electrifly project at 302 Interactive. Electrifly.co is an immersive art and...
May 31, 20194 min read
AR Food Menu: A case study
Recently I had the pleasure of working with 302 Interactive on a case study for project code named, "Hangry."
May 15, 20193 min read
How To: Create a GDD
Building your first GDD? Need some help? This article covers the basics of creating a GDD and provides a base template to work off of.
Mar 6, 20192 min read
Forest of Flowers and People: Lost, Immersed and Reborn
The "Forest of Flowers and People: Lost, Immersed and Reborn," is an exhibit at the Mori Digital Art Museum: teamLab Borderless. The...
Feb 10, 20193 min read
Cows vs Aliens: The Last Frontier
For my SCAD Midterm Non-Digital project I intended to design and conceptualize a fully functional multiplayer paper prototype board game....
Jan 20, 20193 min read
Early Digital Artifact Review: Atari VCS
The Atari VCS (also referred to as Atari 2600) was released in 1977. The Atari VCS was one of the first popular home video game consoles....
bottom of page